Even though I may choose not to buy into 4th Ed myself, I feel a lot fo sympathy for the designers at WotC. What happened on this blog is a microcosmic example of the problem they face.
Yesterday Berin posted that he was apathetic to the whole 4th Ed thing. Why? Because he was over D&D's default playstyle in general and didn't expect 4th Ed to provide anything new. Its like "I won't buy it cuz its the same old thing I've been doing for thirty years."
Then he finds his favorite race, gnomes, haven't made the starting lineup, and he feels outraged and disrespected. Its like "I won't buy it cuz I can't do the same thing I've been doing for thirty years."
Yes, I know ... the complaint is that the parts of the game Bear doesn't care for appear to be emphasized while the parts he still holds fondness for are being taken away. But, really, so what? WotC already lost Bear's patronage some time ago. They haven't lost a customer.
By the time 2d Ed first came out, I had already burned out on D&D style play from 1st Ed. I ignored the 2d Ed years because, streamlined mechanics or no, it was still the same old same old. I viewed D&D as a gateway game that was okay for gaming noobs, but once you had the basics down, if you didn't move on to a "more sophisticated" game like GURPS, Champions, World of Darkness or some such -- well, you were a little sad in my eyes.
3rd Ed roped me back in. Not immediately, but gradually. There were times, as in 2d Ed, that I couldn't find a game to my liking, and "settled" for one of the omnipresent D&D groups. And, you know what... I started to get a taste for D&D again, much to my chagrin.
What brought me back? The differences, not the similarities. Yeah, there is something comforting about dropping Mordenkainen's name or wasting someone with my crossbow like when I was twelve, but it was the explosion of innovative new character options and radically different combat rules that caused me to dust off my d20s.
So, while I have my own ambivalence to 4th Ed ition, its not because they are putting bards and gnomes on the bench and sending warlocks and tieflings onto the field, or because they are introducing options that may have been influenced by World of Warcraft. There is an excellent chance that I might like those changes.
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